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Emilia Schatz

Naughty Dog
Game Designer
Santa Monica, CA
Emilia has worked on a ton of games in her 12 years as a game designer, including Ghostbusters: the Video Game, Uncharted 3, and The Last of Us. She specializes in level layout and puzzle design, but often has her grubby fingers in a lot of other aspects of design. While slaving away on Uncharted 4, she came out as a trans woman to her team at Naughty Dog and transitioned genders at the studio in March 2014.

My Friends

  • avatar for Regina Buenaobra
  • avatar for Heather Cerlan



Friday, July 11
 

10:45am

2:00pm

3:00pm

4:00pm

5:00pm

 
Saturday, July 12
 

10:00am

12:00pm

1:00pm

2:00pm

3:00pm

3:30pm

4:30pm

 
Sunday, July 13
 

11:00am

12:00pm