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Thursday, July 10
 

6:00pm

Registration Open
Thursday July 10, 2014 6:00pm - 11:15pm
Registration Area (4F) Pacific Terrace Foyer (4F)

7:00pm

Boss GaymerX Pre-Party (VIP, Boss and Donor Tickets Only) [Open Bar 7-10]
Limited Capacity seats available

As a thank you to guests with a Boss/VIP or Donor badge, we will be throwing a special reception with drinks, music, special guests, and games!

Moderators
avatar for Matt Conn

Matt Conn

CEO, MidBoss
Matt Conn is the founder and CEO of MidBoss, through which he is the executive producer for the annual GaymerX gaming convention. Matt also produces LGBTQ focused gaming media, including the the cyberpunk story adventure game 2064: Read Only Memories (2016), and the 'gaymer' documentary Gaming in Color (2014). Conn is a major leader of the fight for inclusion of queer themes and developers in the video games industry and works out of San... Read More →
avatar for Toni Rocca

Toni Rocca

President, GaymerX
Toni Rocca is a feminist and an activist for creating inclusive spaces in gaming and other fandoms. As a trans woman, her expertise tends to revolve around queer issues and creating safer environments to foster creativity and enrich the culture of a space. She is known mainly for running the LGBTQ themed gaming convention GX (formerly GaymerX) in San Francisco alongside Matt Conn. Toni has most recently taken to consulting for various companies... Read More →
avatar for Mike Savoie

Mike Savoie

CEO, Gaymer Zone

Thursday July 10, 2014 7:00pm - 11:30pm
GaymerX Terrace (4F) Pacific Terrace (4F)
 
Friday, July 11
 

8:00am

Registration Open
Friday July 11, 2014 8:00am - 9:00pm
GaymerX Registration Area & Terrace (4F) Pacific Terrace Foyer (4F)

9:55am

Opening Ceremonies!
Limited Capacity seats available

We invite all our guests to help us kick off our celebrations. We'll be welcoming all of you and helping you all start the con off right!

Moderators
avatar for Matt Conn

Matt Conn

CEO, MidBoss
Matt Conn is the founder and CEO of MidBoss, through which he is the executive producer for the annual GaymerX gaming convention. Matt also produces LGBTQ focused gaming media, including the the cyberpunk story adventure game 2064: Read Only Memories (2016), and the 'gaymer' documentary Gaming in Color (2014). Conn is a major leader of the fight for inclusion of queer themes and developers in the video games industry and works out of San... Read More →
avatar for Toni Rocca

Toni Rocca

President, GaymerX
Toni Rocca is a feminist and an activist for creating inclusive spaces in gaming and other fandoms. As a trans woman, her expertise tends to revolve around queer issues and creating safer environments to foster creativity and enrich the culture of a space. She is known mainly for running the LGBTQ themed gaming convention GX (formerly GaymerX) in San Francisco alongside Matt Conn. Toni has most recently taken to consulting for various companies... Read More →

Speakers
avatar for Gordon Bellamy

Gordon Bellamy

USC
I value connecting good people. I love when people aim high. Occasionally, I will have a very clever turn of phrase. I tweet @gordonbellamy
avatar for Mattie Brice

Mattie Brice

Mattie Brice is a play and games critic, designer, and activist. She previously wrote at publications like Kotaku, Paste Magazine, and PopMatters about design and social justice within the video game industry, and now writes independently. She also designs experimental games like EAT, Mission, and her most notable Mainichi, which was exhibited at the Museum of Design in Atlanta and an Official Selection at IndieCade. Mattie regularly speaks at... Read More →
avatar for David Gaider

David Gaider

Senior Writer, BioWare EA
David has worked as both a writer and designer for BioWare since 1999, on such titles as Baldur's Gate 2, Knights of the Old Republic, and Neverwinter Nights. He then acted as Lead Writer on the hit Dragon Age, including Dragon Age: Origins, Dragon Age 2, and most recently Dragon Age: Inquisition in 2014.


Friday July 11, 2014 9:55am - 10:45am
GaymerX Ballroom (3F) Grand Ballroom (3F)

10:45am

Keynote: The Gaymer Movement & GaymerX
Limited Capacity seats available

David Gaider (Dragon Age), Colleen Macklin (The Metagame) and Mattie Brice (Mainichi) talk about what queerness can bring to the table in the world of games.

Moderators
avatar for Toni Rocca

Toni Rocca

President, GaymerX
Toni Rocca is a feminist and an activist for creating inclusive spaces in gaming and other fandoms. As a trans woman, her expertise tends to revolve around queer issues and creating safer environments to foster creativity and enrich the culture of a space. She is known mainly for running the LGBTQ themed gaming convention GX (formerly GaymerX) in San Francisco alongside Matt Conn. Toni has most recently taken to consulting for various companies... Read More →

Speakers
avatar for Mattie Brice

Mattie Brice

Mattie Brice is a play and games critic, designer, and activist. She previously wrote at publications like Kotaku, Paste Magazine, and PopMatters about design and social justice within the video game industry, and now writes independently. She also designs experimental games like EAT, Mission, and her most notable Mainichi, which was exhibited at the Museum of Design in Atlanta and an Official Selection at IndieCade. Mattie regularly speaks at... Read More →
avatar for Matt Conn

Matt Conn

CEO, MidBoss
Matt Conn is the founder and CEO of MidBoss, through which he is the executive producer for the annual GaymerX gaming convention. Matt also produces LGBTQ focused gaming media, including the the cyberpunk story adventure game 2064: Read Only Memories (2016), and the 'gaymer' documentary Gaming in Color (2014). Conn is a major leader of the fight for inclusion of queer themes and developers in the video games industry and works out of San... Read More →
avatar for David Gaider

David Gaider

Senior Writer, BioWare EA
David has worked as both a writer and designer for BioWare since 1999, on such titles as Baldur's Gate 2, Knights of the Old Republic, and Neverwinter Nights. He then acted as Lead Writer on the hit Dragon Age, including Dragon Age: Origins, Dragon Age 2, and most recently Dragon Age: Inquisition in 2014.
avatar for Colleen Macklin

Colleen Macklin

Founder and co-director, PETLab
Colleen Macklin is a game designer, professor in of Art, Media and Technology at Parsons School of Design, and founder/co-director of PETLab (Prototyping Education + Technology Lab), a lab that develops games for learning and social engagement. PETLab projects include disaster-preparedness games with the Red Cross, the urban activist game Re:Activism, and the fiscal sport Budgetball. PETLab has also published game design curricula for the Boys... Read More →


Friday July 11, 2014 10:45am - 11:15am
GaymerX Ballroom (3F) Grand Ballroom (3F)

11:00am

Pokémon Snap Contest
Limited Capacity seats available

Wii U Virtual Console Pokemon Snap. Highest Score/Coolest picture/Funniest Picture. Any course is allowed (except Mew Course). First 60 people can participate, one picture per person. After saving a picture, player must put their name on a form corresponding with the number in the album and whether the pic is up for Highest Score/Coolest/Funniest. Gym Leaders will judge the coolest/funniest pictures. Winners of all three categories will be announced at 5:15pm. Winners must be present to receive prize.

Friday July 11, 2014 11:00am - 5:15pm
Golden Bay City Gym Montgomery (5)

11:00am

Expo Hall Open
Friday July 11, 2014 11:00am - 6:00pm
Expo Hall Presented by LogoTV (5F) InterContinental Ballroom (5F)

11:00am

11:00am

ROM/OUYA Lounge Open
Speakers
avatar for Ted DiNola

Ted DiNola

Fun Maker, Funomena
Hey, I'm Ted, and I'm a game programmer/designer based out of Austin, Texas. | I've been in the industry for around six years now, worked at a few studios including Trendy Entertainment and Zynga, and went independent a few years back to work on Read Only Memories with MidBoss, LLC. Which just launched October 10th!
JJ

John James

Art Director, MidBoss
avatar for Kellee Santiago

Kellee Santiago

Developer's Best Friend, OUYA
Video game developer (co-Founder thatgamecompany - Journey), Investor (Indie Fund), and Producer (OUYA and beyond). Passionate about expanding the emotional spectrum of video games as an entertainment and artistic medium, especially by empowering a variety of types of developers to make a living by making the games they love.


Friday July 11, 2014 11:00am - 6:00pm
Read Only Memories & OUYA Hangout Room (5F) Patri (5F)

11:00am

Card Games Room Open
Friday July 11, 2014 11:00am - 11:00pm
Card Games Room (5F) Jackson (5F)

11:00am

Golden Bay City Gym Open
Moderators
Speakers

Friday July 11, 2014 11:00am - 11:00pm
Golden Bay City Gym Montgomery (5)

11:00am

Tabletop Room Open
Friday July 11, 2014 11:00am - 11:00pm
Tabletop Room (5F) Howard (5F)

11:00am

Video Game Room Open
Friday July 11, 2014 11:00am - 11:00pm
Video Game Room (5F) Fremont (5F)

12:00pm

Pokémon Trivia Contest
20 Questions – Individual Play – Who’s That Pokemon?!

Friday July 11, 2014 12:00pm - 1:00pm
Golden Bay City Gym Montgomery (5)

1:00pm

Gearbox Software's GaymerX Spectacular
Limited Capacity seats available

Join members of Gearbox Software (Randy Pitchford, Ashley Rochelle, Graeme Timmins, Amanda Christensen, Anthony Burch, Chris Faylor) as they discuss how they've tried to make their games more inclusive, and how they can go even further in the future. Discover the devs’ motives behind making more diverse casts in Gearbox games past, present and future! Then, get in on the conversation as Gearbox turns to you: what still needs to be done? How can we go further? We want to hear your thoughts!

Speakers
AB

Anthony Burch

Anthony Burch is co-creator of the almost-popular web series Hey Ash, Whatcha Playin', and is a writer at Gearbox Software. Since joining the studio in 2010, Anthony has written for Borderlands 2 and all of its add-on content in addition to work on the upcoming Borderlands: The Pre-Sequel. Prior to Gearbox, Anthony worked at Destructoid and attended Arizona State University.
AC

Amanda Christensen

Amanda Christensen is a concept artist at Gearbox Software. Since joining the company in 2013, Amanda has designed characters for multiple Gearbox franchises in addition to contributing art to the upcoming Borderlands: The Pre-Sequel. Prior to Gearbox, Amanda attended the Maryland Institute College of Art.
CF

Chris Faylor

Product Manager, Gearbox Software
RP

Randy Pitchford

Randy Pitchford is president and CEO of Gearbox Software, which he co-founded in 1999. Under his guidance, Gearbox has grown into an industry-leading independent studio whose titles have sold more than 50 million units worldwide, including multiple award-winning installments of Gearbox’s original Borderlands and Brothers in Arms franchises.
AR

Ashley Rochelle

Ashley Rochelle is an environment artist at Gearbox Software. Since joining the studio in 2010, she has worked on Borderlands 2 and all of its downloadable content, in addition to contributing to unannounced Gearbox Software projects. Prior to arriving at Gearbox, Ashley attended the Guildhall at Southern Methodist University and the University of North Texas.
GT

Graeme Timmins

An eight year veteran at Gearbox Software, Graeme Timmins is a lead level designer who has worked on Borderlands 2, the original Borderlands, and multiple installments of the award-winning Brothers in Arms franchise, among other projects. Prior to joining the studio, Graeme graduated from Central Michigan University.



Friday July 11, 2014 1:00pm - 1:45pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

1:00pm

How To Succeed Using Kickstarter
Moderators
avatar for Alex Woolfson

Alex Woolfson

Owner, Yaoi 911
After Alex Woolfson started a successful career as a filmmaker in the Bay Area, he soon realized the best way to make the "big-budget" adventure stories he craved would be as full-color comics. Inspired by the sci-fi thrillers he loved as a kid, he teamed up with illustrator Winona Nelson to create the science-fiction graphic novel, Artifice. In addition to writing and publishing comics, Alex enjoys eating other people's cooking, talking to... Read More →

Speakers

Friday July 11, 2014 1:00pm - 1:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

2:00pm

Meet LGBT Developers: Are We Doing This Right?
Come chat with the developers behind Sentris, Cogs, Extrasolar, Natural Selection, and more. You'll hear stories of life in the trenches and get your chance to voice your thoughts. Are we doing enough to diversify the industry? What can we do better?

Moderators
avatar for Gordon Bellamy

Gordon Bellamy

USC
I value connecting good people. I love when people aim high. Occasionally, I will have a very clever turn of phrase. I tweet @gordonbellamy

Speakers
avatar for Charlie Cleveland

Charlie Cleveland

Navigator, Unknown Worlds Entertainment
My barn having burned to the ground, I can now see the moon. -Chinese proverb Game designer/entrepreneur in San Francisco.
avatar for Rob Jagnow

Rob Jagnow

Founder & CEO, Lazy 8 Studios
Dr. Rob Jagnow is the founder and CEO of Lazy 8 Studios (lazy8studios.com) in San Francisco, CA. The company's first independent title, Cogs (cogsgame.com), won a number of awards, including the Grand Prize at the 2010 Indie Game Challenge. Rob's latest project, Extrasolar (extrasolar.com), blends aspects of alternate reality games (ARGs) and traditional game design to create a new genre that blurs the line between fantasy and reality... Read More →
avatar for Samantha Kalman

Samantha Kalman

Founder / CEO / Shapeshifter, Timbre Interactive
Samantha Kalman is an artist, entrepreneur, and founder of Timbre Interactive. She has a broad range of creative and technical industry experience including game design, virtual reality experience design, programming, prototyping, public speaking, software production, marketing, fundraising, test engineering, musical composition, video production, and acting. | | Her company Timbre Interactive is a game + vr development studio exploring the... Read More →
avatar for Jeff Meador

Jeff Meador

Principal, So Much Drama Studios
Established in 2012 by Jeff Meador and based in San Rafael, California, So Much Drama Studios creates social and mobile games filled with smart gameplay, vibrant art direction, and culturally irreverent humor, including the critically successful Fireflies! and wildly entertaining RuPaul’s Drag Race: Dragopolis, based on the popular show. So Much Drama is currently working on the fierce, in-your-face RuPaul sequel, RuPaul’s Drag Race... Read More →


Friday July 11, 2014 2:00pm - 2:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

2:00pm

Gaming and Intersectionality - How Politics and Games Collide
Saw the #1reasonwhy discussion? Hate the "it's just a game" argument? Like your FPS with some politics? This panel aims to explore the role that gaming & media play in the LGBT rights movement, and how gaming representation impacts our standing.

Moderators
avatar for Joshua Meadows

Joshua Meadows

Freelance Writer
Joshua Meadows is a freelance writer and photographer from NYC who now lives in Sydney, Australia. He's written for a variety of magazines, newspapers and websites on topics from LGBT politics to video game news & reviews. Being a former staff writer for XY Magazine & GayGamer.net, he's written articles covering the intersection of civil rights and gaming for years. In Sydney he's one of the organisers of Sydney Gaymers, one of the largest... Read More →

Speakers
avatar for Mattie Brice

Mattie Brice

Mattie Brice is a play and games critic, designer, and activist. She previously wrote at publications like Kotaku, Paste Magazine, and PopMatters about design and social justice within the video game industry, and now writes independently. She also designs experimental games like EAT, Mission, and her most notable Mainichi, which was exhibited at the Museum of Design in Atlanta and an Official Selection at IndieCade. Mattie regularly speaks at... Read More →


Friday July 11, 2014 2:00pm - 2:45pm
*GX Panel Room C (3F) Union Square (3F)

2:00pm

Fireside Chat with Darren Young
Limited Capacity seats available

Join an intimate conversation with WWE's Darren Young (Fred Rosser) and Matt Conn about Darren's rise to the main roster and being an openly gay wrestler, his coming out, WWE2K14 and being the first openly gay selectable sports character!

Moderators
avatar for Matt Conn

Matt Conn

CEO, MidBoss
Matt Conn is the founder and CEO of MidBoss, through which he is the executive producer for the annual GaymerX gaming convention. Matt also produces LGBTQ focused gaming media, including the the cyberpunk story adventure game 2064: Read Only Memories (2016), and the 'gaymer' documentary Gaming in Color (2014). Conn is a major leader of the fight for inclusion of queer themes and developers in the video games industry and works out of San... Read More →

Speakers


Friday July 11, 2014 2:00pm - 3:45pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

3:00pm

Defying Artistic Convention in Games
Most games rely on tired, offensive imagery to market their products. As devs, we can make a difference with the way we approach our games' aesthetics. Join us as we discuss what we can do to forge a subversive artistic identity.

Moderators
avatar for Cherry Cupid

Cherry Cupid

I love teaching and helping others! | (◕‿‿◕。)

Speakers
avatar for Liz Ryerson

Liz Ryerson

professional unprofessional, ella guro
Liz Ryerson is an independent game designer, composer, writer, and digital artist. Her work aims to re-evaluate the ways we experience and understand digital spaces - and examine strange or forgotten threads that might lead us into new territory. Her game 'Problem Attic' explores the troubled psychological landscapes of its protagonist through willful abstraction and unconventional game design choices.


Friday July 11, 2014 3:00pm - 3:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

3:00pm

Coming Out in the Game Industry
Figuring out how to come out to anyone can feel like a heavy weight bearing down on one's mind. The good news is that with support lifting this weight can make you feel light as a feather afterward.

The even better news is that coming out is getting easier. This panel aims to discuss the current issues and how we can overcome the stigma of coming out to friends, fellow gamers, and as a professional in the industry.

Main topics include:

- An overview of each panelists experiences in coming out

- Current and future state of the industry towards LGBT members

- Benefits and potential risks in coming out

- Coming out to fellow gamers and friends

- Coming out as a professional in the industry

- LGBT opportunities to be involved and become a leader in the game industry

At the end we will conclude with a Q&A round with the panel audience.

Moderators
avatar for Mathew Anderson

Mathew Anderson

Community Manager, Six Foot
Mathew "Berek" Anderson is currently a lead community manager at Six Foot studio in Houston, TX. Mathew began at Six Foot shortly after the game division was formed. For the past 15 years Mathew has led community programs from the ground up, including managing teams to develop community initiatives. | | Mathew also recently wrote a book that explores the asian game industry during his time teaching English in Shenzhen, China. You can keep... Read More →

Speakers
TA

Thomas Abrams

Head of Recruiting, ArenaNet
Head of Recruiting - ArenaNet
avatar for Regina Buenaobra

Regina Buenaobra

Content Marketing Lead, ArenaNet
CW

Chris Wright

Indie Developer


Friday July 11, 2014 3:00pm - 3:45pm
*GX Panel Room C (3F) Union Square (3F)

3:00pm

Pokémon Battle Tournament
Single Battle. Smogon Rules (visit www.smogon.com for more information). Sign up at the event.

Friday July 11, 2014 3:00pm - 5:00pm
Golden Bay City Gym Montgomery (5)

4:00pm

Designing Inclusive Video Games
Moderators
DR

David Rosen

CEO, Wolfire Games

Speakers

Friday July 11, 2014 4:00pm - 4:45pm
*GX Panel Room C (3F) Union Square (3F)

4:00pm

Accountable Cosplay
Moderators
avatar for Kitty Stryker

Kitty Stryker

Head of Cosplay, MidBoss

Speakers

Friday July 11, 2014 4:00pm - 5:30pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

4:00pm

2064: The Creation of Read Only Memories
The Team of Read Only Memories goes into the process of making the game, things they're passionate about, and how the game is coming! :D

Moderators
avatar for Matt Conn

Matt Conn

CEO, MidBoss
Matt Conn is the founder and CEO of MidBoss, through which he is the executive producer for the annual GaymerX gaming convention. Matt also produces LGBTQ focused gaming media, including the the cyberpunk story adventure game 2064: Read Only Memories (2016), and the 'gaymer' documentary Gaming in Color (2014). Conn is a major leader of the fight for inclusion of queer themes and developers in the video games industry and works out of San... Read More →
JJ

John James

Art Director, MidBoss

Friday July 11, 2014 4:00pm - 5:30pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

4:45pm

Game Design Workshop!
Moderators
GS

George Skleres

Game Engineer, Riot Games

Friday July 11, 2014 4:45pm - 6:45pm
Card Games Room (5F) Jackson (5F)

5:00pm

Ladies of GaymerX2 Meetup
Join Winnie Tong in a fun gathering of women and anyone who identifies with women’s communities to share stories and greet one another!

Moderators
avatar for Winnie Tong

Winnie Tong

Designer, Happy Nerdcore
Winnie is a virtual arms dealer & agent of the Enlightened in the massively multiplayer augmented reality role playing game, Ingress. She also likes collecting card backs in Hearthstone. When she's not facerolling, she likes to rock climb and hike.

Friday July 11, 2014 5:00pm - 7:00pm
*GX Panel Room C (3F) Union Square (3F)

7:00pm

GaymerXConcert
Limited Capacity seats available

Virt, Aethernaut, 2Mello, & DJ Sean B will share their musical stylings! Party with us and rock out to game related music spanning from chiptune to hip-hop!

Moderators
Speakers
Artists
avatar for Aethernaut

Aethernaut

Aethernaut returns to GaymerX! The chiptune violinist is back and with even more jams to get you moving! | | He is classically trained and video gamed, ready to share his sounds with all of you. Drum n bass, rock, electro, and more all laced with the sweet sounds of yesteryear. Be there and be square!


Friday July 11, 2014 7:00pm - 11:00pm
GaymerX Ballroom (3F) Grand Ballroom (3F)
 
Saturday, July 12
 

9:00am

Registration Open
Saturday July 12, 2014 9:00am - 9:00pm
GaymerX Registration Area & Terrace (4F) Pacific Terrace Foyer (4F)

10:00am

Creating Character: Exploring Queer Identities Through Games
TBD

Moderators
avatar for Carolyn Petit

Carolyn Petit

Managing Editor, Feminist Frequency
I spent four years as an editor at GameSpot, where my experiences as a publicly transgender woman in the games media gave me a unique perspective on the state of games culture. My review of Grand Theft Auto V for GameSpot, which touched on issues of misogyny in the game, caused quite an uproar, while also triggering discussions about what a game review should be and what purpose it should serve. I'm currently Managing Editor at Feminist... Read More →

Speakers
avatar for Regina Buenaobra

Regina Buenaobra

Content Marketing Lead, ArenaNet
avatar for Heather Cerlan

Heather Cerlan

Environment/ Texture Artist, Naughty Dog Inc.
Heather has worked in the game industry for about 10 years. She has worked on several games such as Uncharted 4, The Last of Us, Dragon Age 2 and Ultima Online. You can follow her on Twitter at www.twitter.com/hmcdrummergirl
ES

Emilia Schatz

Game Designer, Naughty Dog
Emilia has worked on a ton of games in her 12 years as a game designer, including Ghostbusters: the Video Game, Uncharted 3, and The Last of Us. She specializes in level layout and puzzle design, but often has her grubby fingers in a lot of other aspects of design. While slaving away on Uncharted 4, she came out as a trans woman to her team at Naughty Dog and transitioned genders at the studio in March 2014.


Saturday July 12, 2014 10:00am - 10:45am
*GX Panel Room B (3F) Grand Ballroom C (3F)

10:00am

Gayming For Good
Moderators
Saturday July 12, 2014 10:00am - 10:45am
*GX Panel Room C (3F) Union Square (3F)

10:00am

Baby Has Joined Your Party- Becoming a Gay Parent
Limited Capacity seats available

Speakers
avatar for Mickey Blumental

Mickey Blumental

President / Designer, Fowl Moon Studios Corp.
Hello! I'm married to a dude and we have a kid and two dogs and I also design video games and write stuff. Let's hang out and talk about video games and horror movies.


Saturday July 12, 2014 10:00am - 11:45am
Executive Boardroom(4F) Executive Boardroom(4F)

10:00am

Gender and Sexuality in Interactive Fiction
A roundtable discussion of Gender & Sexuality in Interactive Fiction. A continuation of last year's panel.


Saturday July 12, 2014 10:00am - 11:45am
*GX Panel Room A (3F) Grand Ballroom AB (3F)

10:00am

Cherry's Tripled-Glazed Donut Game Jam with Sprinkles (featuring Twine)
Limited Capacity seats available

Speakers
avatar for Cherry Cupid

Cherry Cupid

I love teaching and helping others! | (◕‿‿◕。)


Saturday July 12, 2014 10:00am - 11:45am
Alienware Workshop Room B (4F) Potrero Hill (4F)

10:00am

Let's Try 3D Sculpting, Okay???
Limited Capacity seats available

Artists

Saturday July 12, 2014 10:00am - 11:45am
Alienware Workshop Room A (4F) Russian Hill (4F)

10:00am

Expo Hall Open
Saturday July 12, 2014 10:00am - 6:00pm
Expo Hall Presented by LogoTV (5F) InterContinental Ballroom (5F)

11:00am

Queer Comics… in Every Direction!
Publisher Charles "Zan" Christensen "gets the band back together" to talk to the creators of Northwest Press' first four books about those first projects, how they were received, and what exciting new stuff they're up to now.

Moderators
avatar for Charles

Charles "Zan" Christensen

Publisher, Northwest Press
Zan heads up Northwest Press, which publishes top-notch lesbian, gay, bi and transgender graphic novels and comics collections. Zan was also the Founding President of LGBT comics nonprofit Prism Comics.

Speakers
avatar for Jon Macy

Jon Macy

Most known for Fearful Hunter, winner of the 2010 Lambda Literary Award for gay erotica. Author and comic creator of Tropo & Nefarismo. Contributor to Meatman, Gay Comics, Three, Qu33r, and No Straight Lines


Saturday July 12, 2014 11:00am - 12:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

11:00am

Hiring in Gaming

Hello my name is Thomas Abrams and I head up the recruiting function for ArenaNet.  We hired over 170 candidates for our studio last year in a really competitive market.  This panel discussion is on how to get hired in our industry.  Whether or not you are a game designer, programmer, artist, or producer, it is not easy to break into this market as you have a lot of competition for only a small number of roles.  You only get one chance to get notice in our industry so you have to put your best out there!  I see it time and time again that talented candidates do not have a solid game plan before searching for the right studio to work for.  The norm is to just apply to a lot of studios and hope someone notices you.  Hope is not a plan.  This discussion will cover all topics related to getting hired in gaming.  We will also go in-depth on how to be prepared for your interview once you get one.  My experience spans from Software to Advertising, and I can tell you that the gaming industry is the toughest to break into.  I'm really passionate about this topic and so is our panel.  We will provide insight in to our hiring practices as well as what we see on a day to day basis.  We feel this talk will help everyone trying to get into the industry have a better chance at doing so.

 

Our Agenda:

 

•             Having a solid game plan

•             How to write a cover letter 

•             How to create a solid resume

•             Networking in the industry

•             Portfolios, Code Samples, ???

•             Interviewing Basics (before, during, and after the interview)

•             Salary Negotiations

•             Q&A


Moderators
TA

Thomas Abrams

Head of Recruiting, ArenaNet
Head of Recruiting - ArenaNet

Speakers
avatar for Mathew Anderson

Mathew Anderson

Community Manager, Six Foot
Mathew "Berek" Anderson is currently a lead community manager at Six Foot studio in Houston, TX. Mathew began at Six Foot shortly after the game division was formed. For the past 15 years Mathew has led community programs from the ground up, including managing teams to develop community initiatives. | | Mathew also recently wrote a book that explores the asian game industry during his time teaching English in Shenzhen, China. You can keep... Read More →
avatar for Regina Buenaobra

Regina Buenaobra

Content Marketing Lead, ArenaNet


Saturday July 12, 2014 11:00am - 12:45pm
*GX Panel Room C (3F) Union Square (3F)

11:00am

11:00am

ROM/OUYA Lounge Open
Speakers
avatar for Ted DiNola

Ted DiNola

Fun Maker, Funomena
Hey, I'm Ted, and I'm a game programmer/designer based out of Austin, Texas. | I've been in the industry for around six years now, worked at a few studios including Trendy Entertainment and Zynga, and went independent a few years back to work on Read Only Memories with MidBoss, LLC. Which just launched October 10th!
JJ

John James

Art Director, MidBoss
avatar for Kellee Santiago

Kellee Santiago

Developer's Best Friend, OUYA
Video game developer (co-Founder thatgamecompany - Journey), Investor (Indie Fund), and Producer (OUYA and beyond). Passionate about expanding the emotional spectrum of video games as an entertainment and artistic medium, especially by empowering a variety of types of developers to make a living by making the games they love.


Saturday July 12, 2014 11:00am - 6:00pm
Read Only Memories & OUYA Hangout Room (5F) Patri (5F)

11:00am

Pokémon Stadium Mini-Games
N64 Pokémon Stadium on the big screen.

Saturday July 12, 2014 11:00am - 6:00pm
Golden Bay City Gym Montgomery (5)

11:00am

Card Games Room Open
Saturday July 12, 2014 11:00am - 11:00pm
Card Games Room (5F) Jackson (5F)

11:00am

Golden Bay City Gym Open
Moderators
Saturday July 12, 2014 11:00am - 11:00pm
Golden Bay City Gym Montgomery (5)

11:00am

Tabletop Room
Saturday July 12, 2014 11:00am - 11:00pm
Tabletop Room (5F) Howard (5F)

11:00am

Video Game Room
Saturday July 12, 2014 11:00am - 11:00pm
Video Game Room (5F) Fremont (5F)

12:00pm

Yes, and? An Improvised Approach to Inclusion
When you say YES, AND? in improv, you accept and build on the scenario before you. You make it crazier. You make it weirder. You make it better. This panel will impart an optimistic guid on how to say Yes, and how to add yourself to the conversation.

Moderators
avatar for Ludwig Kietzmann

Ludwig Kietzmann

Freelance Writer, GamesRadar+
US. editor-in-chief at GamesRadar+. Formerly of Joystiq. Punned it and tiny human bean grown in Africa. Forbes 30-under-30 person-thing.

Speakers
SA

Susan Arendt

Managing Editor, Joystiq
avatar for David Gaider

David Gaider

Senior Writer, BioWare EA
David has worked as both a writer and designer for BioWare since 1999, on such titles as Baldur's Gate 2, Knights of the Old Republic, and Neverwinter Nights. He then acted as Lead Writer on the hit Dragon Age, including Dragon Age: Origins, Dragon Age 2, and most recently Dragon Age: Inquisition in 2014.



Saturday July 12, 2014 12:00pm - 12:45pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

12:00pm

Pokémon Trivia Contest
20 Questions - Team Play - General Trivia.

Saturday July 12, 2014 12:00pm - 1:00pm
Golden Bay City Gym Montgomery (5)

12:00pm

Make Your Own Gaymes with Unity: Starry Betty Boop
Limited Capacity seats available

Speakers
avatar for Mickey Blumental

Mickey Blumental

President / Designer, Fowl Moon Studios Corp.
Hello! I'm married to a dude and we have a kid and two dogs and I also design video games and write stuff. Let's hang out and talk about video games and horror movies.


Saturday July 12, 2014 12:00pm - 1:00pm
Alienware Workshop Room B (4F) Potrero Hill (4F)

12:00pm

Queer Oral Histories of Gaming
Limited Capacity full

Moderators
Saturday July 12, 2014 12:00pm - 1:45pm
Alienware Workshop Room A (4F) Russian Hill (4F)

1:00pm

Being a Queer Wrestling Fan in 2014
On this panel, we'll talk about our experiences being a queer fan of wrestling, some angles and storylines that made us feel uncomfortable in the past (Orlando Jordan, Goldust 1994), and if wrestling companies abroad and locally are making positive movements towards making it safer and more fun for LGBTQ members of the audience.

Speakers
avatar for Matt Conn

Matt Conn

CEO, MidBoss
Matt Conn is the founder and CEO of MidBoss, through which he is the executive producer for the annual GaymerX gaming convention. Matt also produces LGBTQ focused gaming media, including the the cyberpunk story adventure game 2064: Read Only Memories (2016), and the 'gaymer' documentary Gaming in Color (2014). Conn is a major leader of the fight for inclusion of queer themes and developers in the video games industry and works out of San... Read More →
avatar for Philip Jones

Philip Jones

Bear Cub, MidBoss
Con co-chair and Expo Hall & Indie Space Director
JR

Jetta Rae

Co-Owner, Kissing Covens
Mercenary journalist and modest mothra votary.


Saturday July 12, 2014 1:00pm - 1:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

1:00pm

Bringing New Voices (Back) to the Living Room
The living room is often the center of shared experiences and discussion in a household. However, in video games, the boxes that have dominated the space in the last few decades have actively pushed the majority of the household out of that space.  With the growth of new living room consoles like OUYA, anyone can now make a game for the living room, and we have an opportunity to invite everyone back. So how can we use this for good? In this panel discussion, we will discuss the challenges new developers face in bringing unique content to the living room space, what the opportunities are, and why we as a developer community should care. 

Speakers
avatar for Mattie Brice

Mattie Brice

Mattie Brice is a play and games critic, designer, and activist. She previously wrote at publications like Kotaku, Paste Magazine, and PopMatters about design and social justice within the video game industry, and now writes independently. She also designs experimental games like EAT, Mission, and her most notable Mainichi, which was exhibited at the Museum of Design in Atlanta and an Official Selection at IndieCade. Mattie regularly speaks at... Read More →
avatar for Rob Jagnow

Rob Jagnow

Founder & CEO, Lazy 8 Studios
Dr. Rob Jagnow is the founder and CEO of Lazy 8 Studios (lazy8studios.com) in San Francisco, CA. The company's first independent title, Cogs (cogsgame.com), won a number of awards, including the Grand Prize at the 2010 Indie Game Challenge. Rob's latest project, Extrasolar (extrasolar.com), blends aspects of alternate reality games (ARGs) and traditional game design to create a new genre that blurs the line between fantasy and reality... Read More →
avatar for Samantha Kalman

Samantha Kalman

Founder / CEO / Shapeshifter, Timbre Interactive
Samantha Kalman is an artist, entrepreneur, and founder of Timbre Interactive. She has a broad range of creative and technical industry experience including game design, virtual reality experience design, programming, prototyping, public speaking, software production, marketing, fundraising, test engineering, musical composition, video production, and acting. | | Her company Timbre Interactive is a game + vr development studio exploring the... Read More →
avatar for Kellee Santiago

Kellee Santiago

Developer's Best Friend, OUYA
Video game developer (co-Founder thatgamecompany - Journey), Investor (Indie Fund), and Producer (OUYA and beyond). Passionate about expanding the emotional spectrum of video games as an entertainment and artistic medium, especially by empowering a variety of types of developers to make a living by making the games they love.


Saturday July 12, 2014 1:00pm - 1:45pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

1:00pm

Start Your Own Gayme Company
Limited Capacity seats available

Speakers
avatar for Mickey Blumental

Mickey Blumental

President / Designer, Fowl Moon Studios Corp.
Hello! I'm married to a dude and we have a kid and two dogs and I also design video games and write stuff. Let's hang out and talk about video games and horror movies.


Saturday July 12, 2014 1:00pm - 1:45pm
Alienware Workshop Room B (4F) Potrero Hill (4F)

1:00pm

We're Already Here - Empowering Female and Queer Creative Voices
While the games industry struggles with women & minority representation, there are plenty of us who are already here. Join us for a discussion about how we can bring a stronger voice to women, POC, and sexual/gender minorities who are "already here".

Moderators
avatar for Josie Doggett

Josie Doggett

VFX Artist, Harmonix Music Systems
I'm a trans lady who's been a professional game artist since 1999. I was there for the fall of both ION Storm and 38 Studios and I'm still here. I like creation, expression, and social justice. And butts.

Speakers
ES

Emilia Schatz

Game Designer, Naughty Dog
Emilia has worked on a ton of games in her 12 years as a game designer, including Ghostbusters: the Video Game, Uncharted 3, and The Last of Us. She specializes in level layout and puzzle design, but often has her grubby fingers in a lot of other aspects of design. While slaving away on Uncharted 4, she came out as a trans woman to her team at Naughty Dog and transitioned genders at the studio in March 2014.


Saturday July 12, 2014 1:00pm - 1:45pm
*GX Panel Room C (3F) Union Square (3F)

2:00pm

Meet BioWare's David Gaider!
Moderators
avatar for David Gaider

David Gaider

Senior Writer, BioWare EA
David has worked as both a writer and designer for BioWare since 1999, on such titles as Baldur's Gate 2, Knights of the Old Republic, and Neverwinter Nights. He then acted as Lead Writer on the hit Dragon Age, including Dragon Age: Origins, Dragon Age 2, and most recently Dragon Age: Inquisition in 2014.

Saturday July 12, 2014 2:00pm - 2:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

2:00pm

Podcast X Zone
If you're a fan of podcasting and all things gaming, come join us to learn about our shows, hosts, and how we create the magic. Come meet the big personalities behind: Gayme Bar, Game Buoy, Horde House, Orange Lounge Radio, and Qoopa Klub podcasts!

Moderators
avatar for Phil Garcia

Phil Garcia

Qoopa Klub Podcast
>.< Librarian extraordinaire, podcaster, tennis fanatic.

Speakers
JJ

Jeremy Johnson

Podcast Host/Editor, Qoopa Klub
Co-founder, host and podcast editor for Qoopa Klub. We are a gaming podcast with an LGBT twist, with a huge focus on Nintendo.
avatar for Rob Roberts

Rob Roberts

Editor-In-Chief, Content, VOGNetwork.com
ROB ROBERTS is an internet broadcasting veteran with over 13 years of broadcasting experience online. His first shows were a weekly Sunday show and a morning show at KCSC- California State University, Chico. After college, Rob was a part of the show Under Sedation Live! during its run as the #1 reality station on the Live365 network. | | In 2002, Rob co-founded the popular live weekly video game talk show Orange Lounge Radio with co-hosts... Read More →
JT

Jason Toups

Sr. Quality Assurance Analyst, Kixeye
I work at Kixeye and co-host the weekly queer gaming podcast, Gayme Bar (est. 2011). | | http://www.gaymism.com | Twitter: @gaymebar, @Toupsi | PSN: Tootsi | Steam: Toupsi


Saturday July 12, 2014 2:00pm - 2:45pm
*GX Panel Room C (3F) Union Square (3F)

2:00pm

Internetting While Female: A Conversation w/ Anita Sarkeesian & Carolyn Petit
Limited Capacity seats available

Moderators
avatar for Carolyn Petit

Carolyn Petit

Managing Editor, Feminist Frequency
I spent four years as an editor at GameSpot, where my experiences as a publicly transgender woman in the games media gave me a unique perspective on the state of games culture. My review of Grand Theft Auto V for GameSpot, which touched on issues of misogyny in the game, caused quite an uproar, while also triggering discussions about what a game review should be and what purpose it should serve. I'm currently Managing Editor at Feminist... Read More →

Speakers
avatar for Katherine Cross

Katherine Cross

Gamasutra
Katherine Cross is a gaming critic, sociologist, and feminist scholar who studies virtual worlds, particularly gender and the dynamics of online harassment. Her academic work has been published in Women's Studies Quarterly and in Loading: The Journal of the Canadian Games Studies Association. Her writing has appeared in The Guardian, Rolling Stone, Wired, Time, Boing Boing, Polygon, and numerous other outlets. She is also a weekly columnist at... Read More →
avatar for Anita Sarkeesian

Anita Sarkeesian

Feminist Frequency
Anita Sarkeesian is a media critic and the creator of Feminist Frequency, a video webseries that explores the representations of women in pop culture narratives. Her work focuses on deconstructing the stereotypes, patterns and tropes associated with women in popular culture as well as highlighting issues surrounding the targeted harassment of women in online and gaming spaces. | | Anita lectures and presents at universities, conferences... Read More →


Saturday July 12, 2014 2:00pm - 3:15pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

2:00pm

Pixel Shaders and C++ and Stuff
Speakers

Saturday July 12, 2014 2:00pm - 3:45pm
Alienware Workshop Room A (4F) Russian Hill (4F)

3:00pm

Natural Allies: Gaymers and Furries
LGBT gamers and furries are natural allies. This round table will cover:
* a primer on what furry is
* a brief history of the furry community
* shared imagery
* shared image issues
* discussion of how gaymers and furry gamers can be natural allies!

Moderators
Saturday July 12, 2014 3:00pm - 3:45pm
*GX Panel Room C (3F) Union Square (3F)

3:00pm

Why YOU Should Create A Webcomic!
Moderators
avatar for Alex Woolfson

Alex Woolfson

Owner, Yaoi 911
After Alex Woolfson started a successful career as a filmmaker in the Bay Area, he soon realized the best way to make the "big-budget" adventure stories he craved would be as full-color comics. Inspired by the sci-fi thrillers he loved as a kid, he teamed up with illustrator Winona Nelson to create the science-fiction graphic novel, Artifice. In addition to writing and publishing comics, Alex enjoys eating other people's cooking, talking to... Read More →

Speakers

Saturday July 12, 2014 3:00pm - 3:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

3:00pm

Pokémon Battle Tournament
Double Battles. Smogon Rules (visit www.smogon.com for more information). Sign up at the event.

Saturday July 12, 2014 3:00pm - 5:00pm
Golden Bay City Gym Montgomery (5)

3:30pm

Building a Better Romance (Presented by BioWare)
A discussion of how romances came to be in BioWare games—why are they done as they are? What purpose do they serve in the overall game? What issues exist, and is there a better way to make them that isn’t simply “add additional content”? We’d like to hear your thoughts and questions.

Speakers
avatar for David Gaider

David Gaider

Senior Writer, BioWare EA
David has worked as both a writer and designer for BioWare since 1999, on such titles as Baldur's Gate 2, Knights of the Old Republic, and Neverwinter Nights. He then acted as Lead Writer on the hit Dragon Age, including Dragon Age: Origins, Dragon Age 2, and most recently Dragon Age: Inquisition in 2014.
RT

Robyn Theberge

Development Manager, BioWare
avatar for Karin Weekes

Karin Weekes

Lead Editor, EA BioWare
Karin is Lead Editor for BioWare’s three studios. She has worked at BioWare since 2006, editing Dragon Age: Inquisition, Mass Effect 3 Dragon Age II, Star Wars: The Old Republic, Mass Effect 2, Dragon Age: Origins and various DLCs for the Mass Effect and Dragon Age franchises. Karin holds an M.A. in Journalism from Stanford University, where she learned that she liked editing and writing punny headlines much more than interviewing story... Read More →
avatar for Patrick Weekes

Patrick Weekes

Writer, EA BioWare
Patrick joined BioWare’s writing team in 2005. Since then, he’s worked on all three games in the Mass Effect trilogy, where he helped write characters including Mordin, Tali, and Samantha Traynor, (along with krogan poets, hanar Spectres, and foul-mouthed asari matriarchs). After moving to the Dragon Age team for Dragon Age: Inquisition, Patrick wrote characters including Cole, Solas, and the Iron Bull, and locations like that part of... Read More →


Saturday July 12, 2014 3:30pm - 4:15pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

3:30pm

Meet and Greet/Signing with Darren Young at 2K booth
Moderators
Saturday July 12, 2014 3:30pm - 5:30pm
Expo Hall Presented by LogoTV (5F) InterContinental Ballroom (5F)

4:00pm

The GayGamer.net Drag Ball

Saturday July 12, 2014 4:00pm - 5:45pm
*GX Panel Room C (3F) Union Square (3F)

4:30pm

Gaming for Good!
Did you know that while you spend your time playing your favorite video games, you could also raise money for charity? The purpose of this panel is to inform you of how you can spend your time "Gaming for Good!" You will be introduced to companies that strive to make a difference, and find out more about different charitable organizations. 

It will also feature personal insight from gamers who love playing for them. 
 
We will also explore how the funds you raise will directly affect lives local to where you live. Next time you spend an evening marathoning a video game, you could also help change lives! 

   Panelist

  • Nina Kester - Bay Area Extra Life Guild, Vice President
  • Lizzie Cuevas - Humble Bundle, Director of Communications
  • John Howell - Twitch, Director of Partnerships Development
  • Rebecca Wilson - Children's Miracle Network Hospitals, Senior Officer
  • Krystal Herring - Frag Dolls, Team Captain
Moderator
  • Stan Press- El Gato Gaming 

Speakers
KH

Krystal Herring

Senior Frag Doll, Ubisoft Entertainment
Krystal Herring, also known as SiREN, is a duel wielding femme fatale and maker of mischief. A towering cybernetically-enhanced super soldier who’s killing sprees strike fear in the hearts of 12yr olds. SiREN’s unprecedented leadership of hooligans and beast FPS skills are what landed this hoodlum a spot on the Frag Doll team in 2010 and she currently presides as the team’s Captain. | | What are the Frag Dolls? | | As diverse... Read More →
JH

John Howell

Director, Partnerships Development, Twitch
Pittsburgh dude on the west coast, because video games.
avatar for Nina Kester

Nina Kester

Consultant, Tapastic
...is a vegehmotarian. First I'm a little shy and quiet. Then I get a little louder. Then the quirks pop up, one by one and you begin to think I'm just a little bit crazy, but I'm just a little body with a little too much energy and a little too much imagination. -circa 2002
RW

Rebecca Wilson

Senior Officer, Children's Miracle Network Hospitals, UCSF Benioff Children's Hospital Oakland
Rebecca has worked to improve the state of children's health through various philanthropic initiatives, since joining the Children's Hospital Oakland Foundation team in 2013. She has witnessed the exponential growth the 24-hr Extra Life gaming marathon, and see's extreme potential for this event to become the largest and most impactful charity gaming event in the Bay Area and beyond.


Saturday July 12, 2014 4:30pm - 5:15pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

6:00pm

Cosplay Pageant
Limited Capacity seats available

The cosplay pageant is back! Miss Kitty Stryker's leads a beautiful ensemble of dazzling, incredible cosplayers and all-star judges, with some great prizes for the best cosplayers at GaymerX! 

Moderators
avatar for Kitty Stryker

Kitty Stryker

Head of Cosplay, MidBoss

Speakers
avatar for Karin Weekes

Karin Weekes

Lead Editor, EA BioWare
Karin is Lead Editor for BioWare’s three studios. She has worked at BioWare since 2006, editing Dragon Age: Inquisition, Mass Effect 3 Dragon Age II, Star Wars: The Old Republic, Mass Effect 2, Dragon Age: Origins and various DLCs for the Mass Effect and Dragon Age franchises. Karin holds an M.A. in Journalism from Stanford University, where she learned that she liked editing and writing punny headlines much more than interviewing story... Read More →


Saturday July 12, 2014 6:00pm - 7:30pm
GaymerX Ballroom (3F) Grand Ballroom (3F)

7:00pm

Pokémon Stadium Mini-Game Tournament
Limited Capacity full

Held in the GX2 Video Game Room (look for the GBCG Signs). Sign up begins at 7 pm. 16 Players max. Game played is chosen randomly by the game. Tournament Format:
First Round
- 4 Players/game – 4 games
- First player to 3 wins from each game moves on to the Second Round

Second Round 
- 2 players/game – 2 games
- First player to 3 wins from each game moves on to the Final Round

Final Round
- Final 2 players
- First to win 5 games win the tournament

Saturday July 12, 2014 7:00pm - 8:00pm
Video Game Room (5F) Fremont (5F)

8:30pm

Masquerade Ball (Dance Party!)
Limited Capacity seats available

Don't wipe off that cosplay makeup just yet! At our Masquerade Ball we encourage everyone to dress as fun and fierce as they can! You don't need to be in cosplay to come party, but it sure makes it even more fun!

Saturday July 12, 2014 8:30pm - 11:30pm
GaymerX Ballroom (3F) Grand Ballroom (3F)
 
Sunday, July 13
 

9:00am

Registration Open
Sunday July 13, 2014 9:00am - 2:00pm
GaymerX Registration Area & Terrace (4F) Pacific Terrace Foyer (4F)

10:00am

Gaming and Mental Health in the Queer Community
Research connects gaming and mental health. Gaming can be a good thing, but the line between healthy and unhealthy is not simple. Mental health professionals and queer gamers talk about unhealthy vs healthy gaming and how gaming can be therapeutic.

Moderators
avatar for Joey Hannah

Joey Hannah

Psychologist, University of Texas
Life-long gamer and licensed psychologist (Counseling Psychology PhD) interested in exploring intersections of identities, gaming, and mental health. You can contact me by email (joeyhannahphd@gmail.com), on Twitter (@joeyhannahphd) or LinkedIn if you'd like :)

Speakers
avatar for Serenity Sersecion

Serenity Sersecion

Professor, PhD Clinical Psychology, Palo Ato University
Dr. Serenity Serseción is from Puerto Rico and started gaming at a young age. They have a BS in psychology, an MS in counseling: marriage and family therapy, an MS in clinical psychology and a Ph.D. in clinical psychology. The first game they remember playing was Bonk on the TurboGrafx-16, then moving on to the original Gameboy, Nintendo, and Sega. Gaming helped them get through school, life on the island and helped them learn and eventually... Read More →


Sunday July 13, 2014 10:00am - 10:45am
*GX Panel Room C (3F) Union Square (3F)

10:00am

Q&A with Extra Credits' James Portnow & Friends
Moderators
avatar for Soraya Een Hajji

Soraya Een Hajji

Marketing Director, Extra Credits

Sunday July 13, 2014 10:00am - 10:45am
*GX Panel Room A (3F) Grand Ballroom AB (3F)

10:00am

The Effect Of Gayme Addiction On Queers
Moderators
Sunday July 13, 2014 10:00am - 10:45am
*GX Panel Room B (3F) Grand Ballroom C (3F)

10:00am

LGBTQ Game Developers Roundtable
Moderators
GS

George Skleres

Game Engineer, Riot Games

Sunday July 13, 2014 10:00am - 11:15am
Executive Boardroom(4F) Executive Boardroom(4F)

10:00am

The IGDA Developers Satisfaction Survey: Diversity Demographics in the Games Industry
Limited Capacity seats available

Speakers

Sunday July 13, 2014 10:00am - 11:45am
Alienware Workshop Room A (4F) Russian Hill (4F)

11:00am

Loving "Boys Love": Discovering Japan's Gay Games
Moderators
avatar for Andrew Yoon

Andrew Yoon

Editor in Chief, GameFly
Former Joystiq & Shacknews guy. Currently just a dude.

Sunday July 13, 2014 11:00am - 11:45am
*GX Panel Room C (3F) Union Square (3F)

11:00am

Bridging the Gap: Representing Character Diversity Outside of Extremes
We will look at the lack of representation for distinct subgroups within our queer community: cis-gendered identifying characters, characters of size, displaced characters, characters with HIV/AIDS, etc. and what we can do to improve this situation.

Moderators
avatar for Joe Ortega

Joe Ortega

Founder/Head of Development, Salsa Bear Studios
Joe is the Founder and Head of Development for Salsa Bear Studios. He has a BS in Game and Simulation Programming from DeVry Universty Fremont campus. Joe is currently the Lead Developer for Tando Productions, working on ARG Zombies R.E. (http://www.argzombies.com) A GPS-powered open-world RPG. He is also working to build the world of Grizzly Bay. While also designing and developing the first title, Welcome to Grizzly Bay.

Speakers
avatar for Adam Rickert

Adam Rickert

Chief Designer, Dynamite Rainbow
Indie Game Developer (Art/Design), Game Jam Enthusiast, San Francisco based miscreant. Y2K survivor.


Sunday July 13, 2014 11:00am - 11:45am
*GX Panel Room B (3F) Grand Ballroom C (3F)

11:00am

Freaking Out the Neighbors (With BioWare!)
What is “good representation” in games, and why would anyone be opposed to it? Considering theromance elements in BioWare games, we’ve heard it all, and it’s worth discussing where some of these feelings come from and how it’s possible for a developer to be inclusive in a way we can feel good about. Let’s talk about where this is going for the industry, and what expectations LGBTQ fans have.

Moderators
Speakers
avatar for David Gaider

David Gaider

Senior Writer, BioWare EA
David has worked as both a writer and designer for BioWare since 1999, on such titles as Baldur's Gate 2, Knights of the Old Republic, and Neverwinter Nights. He then acted as Lead Writer on the hit Dragon Age, including Dragon Age: Origins, Dragon Age 2, and most recently Dragon Age: Inquisition in 2014.
RT

Robyn Theberge

Development Manager, BioWare
avatar for Karin Weekes

Karin Weekes

Lead Editor, EA BioWare
Karin is Lead Editor for BioWare’s three studios. She has worked at BioWare since 2006, editing Dragon Age: Inquisition, Mass Effect 3 Dragon Age II, Star Wars: The Old Republic, Mass Effect 2, Dragon Age: Origins and various DLCs for the Mass Effect and Dragon Age franchises. Karin holds an M.A. in Journalism from Stanford University, where she learned that she liked editing and writing punny headlines much more than interviewing story... Read More →
avatar for Patrick Weekes

Patrick Weekes

Writer, EA BioWare
Patrick joined BioWare’s writing team in 2005. Since then, he’s worked on all three games in the Mass Effect trilogy, where he helped write characters including Mordin, Tali, and Samantha Traynor, (along with krogan poets, hanar Spectres, and foul-mouthed asari matriarchs). After moving to the Dragon Age team for Dragon Age: Inquisition, Patrick wrote characters including Cole, Solas, and the Iron Bull, and locations like that part of... Read More →


Sunday July 13, 2014 11:00am - 11:45am
*GX Panel Room A (3F) Grand Ballroom AB (3F)

11:00am

Expo Hall Open
Sunday July 13, 2014 11:00am - 4:00pm
Expo Hall Presented by LogoTV (5F) InterContinental Ballroom (5F)

11:00am

11:00am

ROM/OUYA Lounge Open
Speakers
avatar for Ted DiNola

Ted DiNola

Fun Maker, Funomena
Hey, I'm Ted, and I'm a game programmer/designer based out of Austin, Texas. | I've been in the industry for around six years now, worked at a few studios including Trendy Entertainment and Zynga, and went independent a few years back to work on Read Only Memories with MidBoss, LLC. Which just launched October 10th!
JJ

John James

Art Director, MidBoss
avatar for Kellee Santiago

Kellee Santiago

Developer's Best Friend, OUYA
Video game developer (co-Founder thatgamecompany - Journey), Investor (Indie Fund), and Producer (OUYA and beyond). Passionate about expanding the emotional spectrum of video games as an entertainment and artistic medium, especially by empowering a variety of types of developers to make a living by making the games they love.


Sunday July 13, 2014 11:00am - 4:00pm
Read Only Memories & OUYA Hangout Room (5F) Patri (5F)

11:00am

Card Games Room Open
Sunday July 13, 2014 11:00am - 6:00pm
Card Games Room (5F) Jackson (5F)

11:00am

Golden Bay City Gym Open
Moderators
Sunday July 13, 2014 11:00am - 6:00pm
Golden Bay City Gym Montgomery (5)

11:00am

Tabletop Room Open
Sunday July 13, 2014 11:00am - 6:00pm
Tabletop Room (5F) Howard (5F)

11:00am

Video Game Room Open
Sunday July 13, 2014 11:00am - 6:00pm
Video Game Room (5F) Fremont (5F)

11:15am

Game Design Workshop!
Limited Capacity seats available

Moderators
GS

George Skleres

Game Engineer, Riot Games

Sunday July 13, 2014 11:15am - 1:45pm
Alienware Workshop Room B (4F) Potrero Hill (4F)

11:30am

Pokémon Improv Contest
Contest of Pokemon Improv Comedy. Judged for winner.

Sunday July 13, 2014 11:30am - 12:30pm
Golden Bay City Gym Montgomery (5)

12:00pm

Why You Should Think Differently About Games
A 101 on what's going on in progressive game spaces, why social justice issues matter in games, why we shouldn't trust the game industry for representation, and what a more progressive future for videogames might look like.

Moderators
avatar for Liz Ryerson

Liz Ryerson

professional unprofessional, ella guro
Liz Ryerson is an independent game designer, composer, writer, and digital artist. Her work aims to re-evaluate the ways we experience and understand digital spaces - and examine strange or forgotten threads that might lead us into new territory. Her game 'Problem Attic' explores the troubled psychological landscapes of its protagonist through willful abstraction and unconventional game design choices.

Sunday July 13, 2014 12:00pm - 12:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

12:00pm

Finding a Good Fit: On Being Fat and Queer in Gaming
Growing up queer? It's hard! You become a target for being different. Then replace "queer" with "a gamer" or "fat." All together? It can be tough. But as much as we can get this wrong, games can also offer chances to push back. Find out how here!

Moderators
avatar for Todd Harper

Todd Harper

Visiting Professor, University of Baltimore, United States of America
Game studies academic who does work on queer and gender issues in games. 1/3 of gay gaming podcast Gayme Bar. Swims with the orcas.

Sunday July 13, 2014 12:00pm - 12:45pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

12:00pm

Making Superfriends: Forming Relationships With Straight Allies within the Gaming Community
Queer Geek leaders from Vancouver BC discuss how their partnerships with allies have contributed to the five year success of the Vancouver Gaymers. Followed by a discussion on connecting with allies on both industry and community levels.

Moderators
avatar for Justin Saint

Justin Saint

Founder and Director, BC Superfriends + Vancouver Gaymers
Queer Geek Activist. FX Makeup Artist. Crossplayer. Queer Nun. Radical Faerie.

Speakers
avatar for Mathew Anderson

Mathew Anderson

Community Manager, Six Foot
Mathew "Berek" Anderson is currently a lead community manager at Six Foot studio in Houston, TX. Mathew began at Six Foot shortly after the game division was formed. For the past 15 years Mathew has led community programs from the ground up, including managing teams to develop community initiatives. | | Mathew also recently wrote a book that explores the asian game industry during his time teaching English in Shenzhen, China. You can keep... Read More →


Sunday July 13, 2014 12:00pm - 12:45pm
*GX Panel Room C (3F) Union Square (3F)

12:00pm

Analyzing Game Design
Limited Capacity filling up

Speakers
avatar for Soraya Een Hajji

Soraya Een Hajji

Marketing Director, Extra Credits


Sunday July 13, 2014 12:00pm - 1:45pm
Executive Boardroom(4F) Executive Boardroom(4F)

12:00pm

“Coffee: A Misunderstanding” (An Interactive Play)
Limited Capacity seats available

Speakers

Sunday July 13, 2014 12:00pm - 1:45pm
Alienware Workshop Room A (4F) Russian Hill (4F)

12:15pm

Donor Lunch (DONOR TICKETS ONLY)
Moderators
avatar for Matt Conn

Matt Conn

CEO, MidBoss
Matt Conn is the founder and CEO of MidBoss, through which he is the executive producer for the annual GaymerX gaming convention. Matt also produces LGBTQ focused gaming media, including the the cyberpunk story adventure game 2064: Read Only Memories (2016), and the 'gaymer' documentary Gaming in Color (2014). Conn is a major leader of the fight for inclusion of queer themes and developers in the video games industry and works out of San... Read More →

Speakers
avatar for Alexis Ohanian

Alexis Ohanian

Make the world suck less: @reddit @breadpig @thehipmunk @YCombinator. Investor, speaker, host of Small Empires, author of bestseller Without Their Permission


Sunday July 13, 2014 12:15pm - 1:30pm
GaymerX Terrace (4F) Pacific Terrace (4F)

1:00pm

Education and Understanding of Queer Lifestyles: Challenges and Methods
As game development professionalises, university education becomes increasingly important to career success. How are educators introducing topics of Queer lifestyles and tolerance into their curriculum, and are they doing it right?

Moderators
avatar for Mata Haggis

Mata Haggis

Assoc. Professor of Creative & Entertainment Games, NHTV University / Copper Stone Sea
Prof. Mata Haggis is a game & narrative designer and researcher who has worked in creative media for 15 years, including writing animations for MTV2 Europe and games design for Electronic Arts. He is Associate Professor of Creative & Entertainment Games at NHTV University in The Netherlands. He regularly travels to speak about various aspects of games development, storytelling, and diversity awareness. | | Outside of work he is collaborating... Read More →

Sunday July 13, 2014 1:00pm - 1:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

1:00pm

BioWare Developer Signing
Speakers
avatar for David Gaider

David Gaider

Senior Writer, BioWare EA
David has worked as both a writer and designer for BioWare since 1999, on such titles as Baldur's Gate 2, Knights of the Old Republic, and Neverwinter Nights. He then acted as Lead Writer on the hit Dragon Age, including Dragon Age: Origins, Dragon Age 2, and most recently Dragon Age: Inquisition in 2014.
RT

Robyn Theberge

Development Manager, BioWare
avatar for Karin Weekes

Karin Weekes

Lead Editor, EA BioWare
Karin is Lead Editor for BioWare’s three studios. She has worked at BioWare since 2006, editing Dragon Age: Inquisition, Mass Effect 3 Dragon Age II, Star Wars: The Old Republic, Mass Effect 2, Dragon Age: Origins and various DLCs for the Mass Effect and Dragon Age franchises. Karin holds an M.A. in Journalism from Stanford University, where she learned that she liked editing and writing punny headlines much more than interviewing story... Read More →
avatar for Patrick Weekes

Patrick Weekes

Writer, EA BioWare
Patrick joined BioWare’s writing team in 2005. Since then, he’s worked on all three games in the Mass Effect trilogy, where he helped write characters including Mordin, Tali, and Samantha Traynor, (along with krogan poets, hanar Spectres, and foul-mouthed asari matriarchs). After moving to the Dragon Age team for Dragon Age: Inquisition, Patrick wrote characters including Cole, Solas, and the Iron Bull, and locations like that part of... Read More →


Sunday July 13, 2014 1:00pm - 1:45pm
*GX Panel Room C (3F) Union Square (3F)

1:00pm

Plays Well With Others: Consent In Interactive Media
A panel discussion on the role of consent in the media creator/media consumer relationship. 

Moderators
JR

Jetta Rae

Co-Owner, Kissing Covens
Mercenary journalist and modest mothra votary.

Speakers
avatar for Mattie Brice

Mattie Brice

Mattie Brice is a play and games critic, designer, and activist. She previously wrote at publications like Kotaku, Paste Magazine, and PopMatters about design and social justice within the video game industry, and now writes independently. She also designs experimental games like EAT, Mission, and her most notable Mainichi, which was exhibited at the Museum of Design in Atlanta and an Official Selection at IndieCade. Mattie regularly speaks at... Read More →
avatar for Merritt Kopas

Merritt Kopas

merritt kopas is a Canadian writer and designer whose work investigates the conditions of intimacy in precarious settings. Her first book, Videogames for Humans, is an exploration of contemporary interactive fiction, published by Instar Books in 2015. She is the author of dozens of small digital games, previously ran the games curation site Forest Ambassador, and currently hosts the podcast Woodland Secrets.
avatar for Kitty Stryker

Kitty Stryker

Head of Cosplay, MidBoss


Sunday July 13, 2014 1:00pm - 2:45pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

1:00pm

Pokémon Trivia Contest
20 Questions – Individual Play – General Trivia.

Sunday July 13, 2014 1:00pm - 3:00pm
Golden Bay City Gym Montgomery (5)

2:00pm

Experimental Game Design for Virtual Reality
Project Spearhead, a game development team at CMU, spent a semester experimenting with the Oculus Rift; focusing on creating never-before-seen uses for the device. This panel is a post-mortem of their process, designs, successes and failures.

Moderators
avatar for Alex Loughran

Alex Loughran

Game Designer

Speakers
TA

Tushar Arora

Developer Relations Engineer, Google


Sunday July 13, 2014 2:00pm - 2:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

2:00pm

So You Want to Write a Trans Character ?
Limited Capacity seats available

Speakers
avatar for Katherine Cross

Katherine Cross

Gamasutra
Katherine Cross is a gaming critic, sociologist, and feminist scholar who studies virtual worlds, particularly gender and the dynamics of online harassment. Her academic work has been published in Women's Studies Quarterly and in Loading: The Journal of the Canadian Games Studies Association. Her writing has appeared in The Guardian, Rolling Stone, Wired, Time, Boing Boing, Polygon, and numerous other outlets. She is also a weekly columnist at... Read More →


Sunday July 13, 2014 2:00pm - 3:45pm
Alienware Workshop Room B (4F) Potrero Hill (4F)

2:00pm

Ask Indiecade!
Limited Capacity seats available

Speakers

Sunday July 13, 2014 2:00pm - 3:45pm
Alienware Workshop Room A (4F) Russian Hill (4F)

2:00pm

Gaming in Color Screening and Q&A with Director and Editor
Moderators
avatar for Philip Jones

Philip Jones

Bear Cub, MidBoss
Con co-chair and Expo Hall & Indie Space Director

Speakers
avatar for Ryan Paul

Ryan Paul

I edited, shot, & helped produce Gaming in Color!


Sunday July 13, 2014 2:00pm - 3:45pm
*GX Panel Room C (3F) Union Square (3F)

3:00pm

Without Their Permission - featuring Reddit co-founder Alexis Ohanian
Moderators
avatar for Alexis Ohanian

Alexis Ohanian

Make the world suck less: @reddit @breadpig @thehipmunk @YCombinator. Investor, speaker, host of Small Empires, author of bestseller Without Their Permission

Sunday July 13, 2014 3:00pm - 3:45pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

3:00pm

SMBC Presents: Updates from Weinerville
2 Hour Block:

20m - Updates from Weinerville (all my current nerdy projects)
30m - questions for Zach
40m - Zach will do a live draw by request - Alexis may join!! :D

Moderators

Sunday July 13, 2014 3:00pm - 4:45pm
*GX Panel Room B (3F) Grand Ballroom C (3F)

4:00pm

Dogecoin & Tipping: The Future of Gaming?
Limited Capacity seats available

Meet Reddit's Alexis Ohanian, Dogetipbot Creator Josh Mohland, Creator of Dogecoin Jackson Palmer, Founder of Quickcoin Marshall Hayner and special guests as we talk about why Dogecoin is the future of microtransactions in games and how you can get started earning or giving dogecoin to players live on Twitch.TV

Speakers
avatar for Josh Mohland

Josh Mohland

CEO, Wow Such Business, Inc.
avatar for Alexis Ohanian

Alexis Ohanian

Make the world suck less: @reddit @breadpig @thehipmunk @YCombinator. Investor, speaker, host of Small Empires, author of bestseller Without Their Permission
JP

Jackson Palmer

Co-founder, Dogecoin



Sunday July 13, 2014 4:00pm - 4:45pm
*GX Panel Room A (3F) Grand Ballroom AB (3F)

4:00pm

How Urban Black and Latino Culture Can be the Next Frontier in Games
Indie games focus on how anyone can make games yet there’s a dearth of black and Latino game creators. This talk will look at culture, what factors keep them out as creators & how we can help change that while highlighting minority games creators.

Moderators
avatar for Shawn Alexander Allen

Shawn Alexander Allen

Director, Nuchallenger
Artist. Writer. Designer. Activist. Critic. Speaker. Thinker. Philosopher. Wannabe poet. Occasional demagogue. Working on Treachery in Beatdown City. Support #blackgamedev

Sunday July 13, 2014 4:00pm - 4:45pm
*GX Panel Room C (3F) Union Square (3F)

6:00pm

Closing Ceremonies and Q&A
Limited Capacity seats available

Watch us get all teary-eyed on stage as we say goodbye for now and give you an idea of what to look out for in the future!

Sunday July 13, 2014 6:00pm - 7:45pm
GaymerX Ballroom (3F) Grand Ballroom (3F)